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1. CAN AGGRO - in Assembly Hall [original thread]
What you are asking for is the ability to steal and not be stolen from. Its part of the risk of being a high sec war dec corp. The Loot Thief already has to deal with the agro timer for the loot he stole from the owner of the ship and his corp. ...
- by Cendric De'Credsiu - at 2011.07.23 19:05:00
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2. [Proposal] EVE needs MT for skill points to survive. - in Assembly Hall [original thread]
Its not the skill points that are the issue though man, its the fact that most new players when they try the game have no clue what to do. When I started out, I had no clue about focusing my skill training, or how to remap my stats properly. I ha...
- by Cendric De'Credsiu - at 2011.07.23 15:58:00
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3. Ideas to help attract and keep new players. - in Player Features and Ideas Discussion [original thread]
Edited by: Cendric De''Credsiu on 22/07/2011 21:22:36 Been thinking about what could be done without changing the current mechanics of the game that would make the game more attractive to new players. This is not a thread about change this or...
- by Cendric De'Credsiu - at 2011.07.22 21:22:00
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4. Idea for a cloak counter - in Player Features and Ideas Discussion [original thread]
Thanks : )
- by Cendric De'Credsiu - at 2011.07.22 21:05:00
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5. Idea for a cloak counter - in Player Features and Ideas Discussion [original thread]
Mag's where is the info on this local nerf? I can't seem to find it. To the OP the cloak mechanics don't need to change. While yes it would be fun to be able to hunt a cloaker down and kill them, changes to the cloak mechanics its self would ruin...
- by Cendric De'Credsiu - at 2011.07.22 20:42:00
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6. CAN AGGRO - in Assembly Hall [original thread]
Wow, seriously? First off the BELT is not owned by either boxer it is owned by the boxing commission and it is loaned to the winner of the fight till he looses a title match to another boxer, at that point it is loaned to the new champ. Secondly ...
- by Cendric De'Credsiu - at 2011.07.22 18:45:00
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7. [Proposal] EVE needs MT for skill points to survive. - in Assembly Hall [original thread]
The issue is not a matter of skill points, its a matter of having things for new players to do while they wait for there skills to train that makes the game fun and exciting for them. Already a new player gets two remaps when they are first starti...
- by Cendric De'Credsiu - at 2011.07.22 18:21:00
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8. [Proposal] EVE needs MT for skill points to survive. - in Assembly Hall [original thread]
We already have the option to buy skill points basically by buying a higher trained character. If anything its not the skill point time that drives new players from the game. Its griefing and the lack of options when your first starting out. We ...
- by Cendric De'Credsiu - at 2011.07.22 03:33:00
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9. CAN AGGRO - in Assembly Hall [original thread]
Originally by: B00T INI If I want legal ownership over someone's ipod or fancy camera, wallet or bagel irl all I have to do is destroy their car first to give me legal rights to the items contained therein. This is how it should also be i...
- by Cendric De'Credsiu - at 2011.07.22 03:08:00
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10. CAN AGGRO - in Assembly Hall [original thread]
The fact of the matter is, you already got a kill, be it from a wardec or can flipping or how ever it is you got the kill. More combat is not a good enough reason to change it. There is a ton of combat in the game as is. New players in high sec ha...
- by Cendric De'Credsiu - at 2011.07.22 01:11:00
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11. Neural remaps for PLEX - in Assembly Hall [original thread]
Quote: I like most of the SHEEP here oppose this idea entirely along with any "CHANGE" that might happen good or bad. Taking years for training is GOOD and we should not try to give new players ways to help fast track their enjoyment with mo...
- by Cendric De'Credsiu - at 2011.07.16 03:39:00
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12. AFK CLOAKERS, ENOUGH IS ENOUGH - in Assembly Hall [original thread]
Ohh and Mag's me thinks your looking at it from me complaining about the tactic being used on me. Its actually the other way around. I am looking at using the tactic and what I would like to see happen.
- by Cendric De'Credsiu - at 2011.07.15 22:24:00
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13. AFK CLOAKERS, ENOUGH IS ENOUGH - in Assembly Hall [original thread]
Mag's I already answered your questions. Along with a lot of other folks. I don't want to see the cloak mechanics change at all. I want to see the tactic cause more chaos and problems for the folks in the systems, In return for that I want the clo...
- by Cendric De'Credsiu - at 2011.07.15 22:17:00
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14. AFK CLOAKERS, ENOUGH IS ENOUGH - in Assembly Hall [original thread]
This is the last time I will try and explain it to you all. The issue is not that they are cloaked. Cloak mechanics do not need to change. The issue is the tactic is not having the desired effect. People have become so used to it that while so...
- by Cendric De'Credsiu - at 2011.07.15 16:21:00
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15. AFK CLOAKERS, ENOUGH IS ENOUGH - in Assembly Hall [original thread]
Quote: Nullsec and Lowsec is not safe - no you didn't say it was - but you fail to realize how unsafe it is. If your cloaked and AFK it is perfectly safe. Mags I did answer each item, i was in the process of editing it when you posted m...
- by Cendric De'Credsiu - at 2011.07.12 00:50:00
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16. AFK CLOAKERS, ENOUGH IS ENOUGH - in Assembly Hall [original thread]
Edited by: Cendric De''Credsiu on 12/07/2011 00:19:12 So what your saying is that you should be able to go afk, record logs of local chat, see what ships come in and out of the system via fraps. See when the system is active and not active and...
- by Cendric De'Credsiu - at 2011.07.12 00:10:00
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17. A way for CCP to raise revenue - in Assembly Hall [original thread]
This would be the problem, however if Names where held to a strict standard I could see this idea working.
- by Cendric De'Credsiu - at 2011.07.11 23:39:00
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18. AFK CLOAKERS, ENOUGH IS ENOUGH - in Assembly Hall [original thread]
Edited by: Cendric De''Credsiu on 11/07/2011 23:29:41 Quote: So again, how much of your safety net "local intel" are you willing to give up to be able to address the afk cloaky? This is not the issue, the fact that they are there is...
- by Cendric De'Credsiu - at 2011.07.11 23:18:00
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19. AFK CLOAKERS, ENOUGH IS ENOUGH - in Assembly Hall [original thread]
Quote: AFK Cloakers i 0,0: No change needed. It is a Black Ops strategy and active Intelligenge gathering about the system and its player compositon, needed for later attack strategies. Should we likewise suggest to abollish gatecamps in 0,0...
- by Cendric De'Credsiu - at 2011.07.11 19:47:00
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20. AFK CLOAKERS, ENOUGH IS ENOUGH - in Assembly Hall [original thread]
The point is simple, if you log into the system, the afk cloaker is there when you log in, You have to decide to take a risk to mine or rat inside that system and you don't know that he is afk. Just because he has been there all day doesn't mean t...
- by Cendric De'Credsiu - at 2011.07.10 05:10:00
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